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Most importantly, players advance Age via the building. Most civilian units are trained at the Town Center, as are some improvements.
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The most important economic building is the Town Center, which is similar to the building of the same name in the Age of Empires series games. Buildingsīuildings in Age of Mythology can generally be split into three categories: economic, military, and defensive.
Civilian units - namely, Greek villagers, Norse gatherers and dwarves, and the Egyptian laborers, and fishing ships. These resources are chiefly used to train units, construct buildings, and research technologies. There are four major resources in Age of Mythology: food, wood, gold and favor (unlike in the previous Age games stone is not used).
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All gods have unique god powers, special spell-like abilities that typically damage an opponent or benefit the caster in some way, plus unique technologies and myth units. These gods are generally less significant deities in the mythos than the major ones. The player chooses a major god before the game begins, then, every time they advance to the next age, they choose one of two “minor gods”, such as Bast or Hel. Age of Empires IIIĮach culture contains three civilizations, based around a “major god” such as Zeus, Ra or Odin. There are three playable cultures in Age of Mythology: the Greeks, Egyptians, and Norse. Conversely, upgrading requires a large amount of resources to be paid, and certain buildings to be built.
#AGE OF MYTHOLOGY 2 DOWNLOAD UPGRADE#
Each upgrade to a higher Age unlocks new units and technologies for the player, which strengthens their town. Players advance their tribe through four “Ages”: starting in the Archaic Age, the player may upgrade to the Classical Age, Heroic Age, and, finally, the Mythic Age. In this way, players are able to defeat and conquer rival towns and civilizations. Like many other real-time strategy games, Age of Mythology is based on building towns, gathering resources, creating armies, and ultimately destroying enemy units and buildings. the player must evolve a civilization through four ages: the archaic age, the classical age, the heroic age and the mythical age. Its campaign follows an Atlantean admiral, Arkantos, who is forced to travel through the lands of the game’s three cultures, hunting for a cyclops who is in league with Poseidon against Atlantis. Many gameplay elements are similar to the Age of Empires series. A spin-off from the Age of Empires series, Age of Mythology takes some of its inspiration from mythology and legends of the Greeks, Egyptians, and Norse, rather than from actual historical events. Its campaign follows an Atlantean admiral, Arkantos, who is forced to travel through the lands of the three civilizations in the game, hunting for a cyclops who seeks to release the titan Kronos.